The Graveyard (video game)
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The Graveyard | |
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Script error: The module returned a nil value. It is supposed to return an export table. | |
Developer(s) | Tale of Tales[1] |
Publisher(s) | Valve, Apple |
Director(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Producer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Designer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Programmer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Artist(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Writer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Composer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Series | Script error: The module returned a nil value. It is supposed to return an export table. |
Engine | Unity |
Platform(s) | Microsoft Windows, Mac OS X, iOS, Android |
Genre(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Mode(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Arcade system | Script error: The module returned a nil value. It is supposed to return an export table. |
The Graveyard is a computer art game developed by Belgian developer Tale of Tales in which the player assumes the role of an elderly woman walking through a graveyard to a bench.[2]
The Graveyard was nominated for the Innovation Award at the 2009 Independent Games Festival.[3] The game was one of the inspirations for the Tibetan village scene in Uncharted 2: Among Thieves.[4]
References
- ↑ Kohler, Chris. The Graveyard’s Ten-Minute Tale Of Death Archived 2013-11-12 at the Wayback Machine. 21 March 2008.
- ↑ Siegel, Scott Jon. Check out indie art game 'The Graveyard' Archived 2012-10-11 at the Wayback Machine. Joystiq. 4 April 2008.
- ↑ "IGF". IGF. Archived from the original on April 16, 2009. Retrieved April 4, 2009.
- ↑ Kumar, Mathew (October 7, 2011). "IndieCade: Uncharted's Unlikely Indie Inspirations". Gamasutra. UBM TechWeb. Archived from the original on June 23, 2015. Retrieved June 26, 2015.
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