Glyn Anderson
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Glyn Anderson | |
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Known for | Video games |
Glyn Anderson has designed, programmed, and managed the production of video games starting with the Intellivision console. A musician as well as a programmer, he wrote the cross-platform sound and music driver used on many Activision games between 1989 and 1992, including Ghostbusters II[1] and Lexi-Cross.[2][3]
Career
Anderson started making games in 1980 as a programmer at APh Technological Consulting, the company that created the Intellivision for Mattel. He then worked at Activision creating Atari 8-bit and Commodore 64 versions of Megamania,[4] Ghostbusters, and Hacker II: The Doomsday Papers.
Anderson's current[when?] company, Game Production Services, creates Location-based Immersive Virtual Experience (LIVE) training simulations, such as the Infantry Immersive Trainer and Joint Fires & Effects Trainer System (JFETS),[5] primarily for the U.S. military.
Games
References
- ↑ YouTube Ghostbusters Music
- ↑ Lexi-Cross credits at MobyGames
- ↑ Anderson Music-related credits at Mirsoft
- ↑ Megamania Manual[www.atarihq.com/5200/manuals/megamani.html]
- ↑ "Archived copy" (PDF). Archived from the original (PDF) on 2011-07-22. Retrieved 2009-10-01.
{{cite web}}
: CS1 maint: archived copy as title (link), pp10-11 "Joint Fires Effects Training System: Realistic All-Year Training for Today’s Military at a Fraction of the Cost, Challenges" Diamond Cutter, Vol. 1, Issue 6, March 2008; U.S. Army 75th Fires Brigade, Ft. Sill, OK.
External links
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- Activision employees
- American video game designers
- American video game programmers
- Living people
- Year of birth missing (living people)