Dragonfire II: The Dungeonmaster's Assistant

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Dragonfire II: The Dungeonmaster's Assistant
Developer(s)Erik Brynjolfsson, Steven Bergstein
Initial release1985
Repository
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Engine
    Script error: The module returned a nil value. It is supposed to return an export table.
    PlatformApple, Commodore, IBM Personal Computer

    Dragonfire II: The Dungeonmaster's Assistant is a computer program published by Magicware for Apple, Commodore and IBM Personal Computers in 1985. The program, and its predecessor, were designed by Erik Brynjolfsson, who later became an MIT professor.[1] Dragonfire II was written by Steven Bergstein, who worked for Magicware and Brynjolfsson at the time.

    Use

    The program is designed to assist a game master in managing table-top role-playing games such as Dungeons & Dragons and Tunnels & Trolls, allowing the user to enter material into the menu-driven program's tables for encounters, treasure, and for generating monsters and characters.[2] The software allowed users to customize templates, permitting them to modify the system so that it would generate characters, encounters and other game requirements for a multiple role playing systems.[3]

    Ed Curtis reviewed the program for Computer Gaming World.[4]

    Reception

    The software was reviewed in 1986 in Dragon #116 by Hartley and Pattie Lesser in "The Role of Computers" column. The reviewers concluded that "this program is highly recommended to all".[2] Another 1986 review, in Computer Gaming World #33, praised the software's utility, and described it as being the most flexible and thorough of the products that were available on the market at the time.[3]

    See also

    References

    1. http://digital.mit.edu/erik/Brynjolfsson%20vita%202009-02.pdf[permanent dead link]
    2. 2.0 2.1 Lesser, Hartley and Pattie (December 1986). "The Role of Computers". Dragon (116): 69–76.
    3. 3.0 3.1 Trunzo, James V. (December 1986). "Dragonfire II". Computer Gaming World. No. 33. pp. 54–55.
    4. Curtis, Ed (December 1986). "Gettysburg: The Turning Point". Computer Gaming World. Vol. 1, no. 33. p. 28.