Crimsonland

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Crimsonland
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Developer(s)10tons Entertainment
Publisher(s)Reflexive Entertainment
Director(s)Script error: The module returned a nil value. It is supposed to return an export table.
Producer(s)Script error: The module returned a nil value. It is supposed to return an export table.
Designer(s)Script error: The module returned a nil value. It is supposed to return an export table.
Programmer(s)Script error: The module returned a nil value. It is supposed to return an export table.
Artist(s)Script error: The module returned a nil value. It is supposed to return an export table.
Writer(s)Script error: The module returned a nil value. It is supposed to return an export table.
Composer(s)Script error: The module returned a nil value. It is supposed to return an export table.
Platform(s)Microsoft Windows
OS X
Linux
Windows Phone
Android
PlayStation Vita
PlayStation TV
PlayStation 3
PlayStation 4
PlayStation 5
Xbox One
Nintendo Switch
Release22 April 2003[1]
Genre(s)Shoot 'em up
Mode(s)Single-player, multiplayer
Arcade systemScript error: The module returned a nil value. It is supposed to return an export table.

Crimsonland is a top-down dual stick arena shooter video game with role-playing elements. It was developed by Finnish studio 10tons Entertainment and published by Reflexive Entertainment in 2003. In 2014 a re-release through digital distribution followed.

Gameplay

The player is placed in the middle of the map while enemies gradually enter and make their way towards the player. The player has to eliminate the enemies before their health reaches zero. With each death of an enemy the player will gain experience points. Each level the player gains, the player can select special perks that range anywhere from faster reload times, faster shooting speed, faster movement, to status effects like radiation (creating an area of affect around the player that damages all enemies within its range), poison bullets, and many others. Randomly, when an enemy is killed they will drop a power-up that may be extra points, temporary invulnerability, fire bullets, slowing of time, and many others.

The game also offers local multiplayer for two players on the original and up to four on the re-release. In a multiplayer game, all players share the same experience and perks but are free to pick up any weapons or power-ups that may appear.

Development

Originally developed by 10tons Entertainment and released as freeware/demo version, in 2003 a commercial shareware version with publisher Reflexive Entertainment followed.[2][3] The game was re-released and self-published through digital distribution in 2014 with updates to graphics, perks, weapons, enemies, and game modes. In 2015 it was released for the Xbox One and later for Nintendo Switch in 2017.

Reception

The general reception has been fairly positive. On Steam, the user reviews have Crimsonland rated as "Very Positive"[4] and a 4.5 out of 5 from TouchArcade.[5] IGN gave Crimsonland a 7.5 out of 10.[6] Meanwhile, Metacritic has Crimsonland at 68 for PC[7] and 64 on the PlayStation 4[8] and PlayStation Vita.[9]

References

  1. "New Crimsonland is released!". crimsonland.com. 22 April 2003. Archived from the original on 10 August 2014. Retrieved 29 June 2023.
  2. "Интервью с Tero Alatalo 2003". Archived from the original on 2016-04-04. Retrieved 2017-04-30.
  3. old_news Archived 2016-10-04 at the Wayback Machine on legacy.crimsonland.com
  4. User reviews Archived 2015-05-11 at the Wayback Machine on Steam
  5. "'Crimsonland HD' Review – Can't Beat The Real Thing". Archived from the original on 2015-05-27. Retrieved 2015-05-18.
  6. Crimsonland Review Archived 2015-04-08 at the Wayback Machine on ign.com
  7. Crimsonland for PC on Metacritic
  8. Crimsonland for PS4 Archived 2025-03-13 at archive.today on Metacritic
  9. Crimsonlan for Vita on Metacritic

External links

  • Script error: The module returned a nil value. It is supposed to return an export table.
  • Crimsonland at MobyGames

Template:Reflexive Entertainment Games