TypeShift
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Developer(s) | Zach Gage |
Publisher(s) | Zach Gage[lower-alpha 1] |
Director(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Producer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Designer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Programmer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Artist(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Writer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Composer(s) | Script error: The module returned a nil value. It is supposed to return an export table. |
Series | Script error: The module returned a nil value. It is supposed to return an export table. |
Engine | Script error: The module returned a nil value. It is supposed to return an export table. |
Platform(s) | Browser, iOS, Android |
Release |
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Genre(s) | Word, puzzle |
Mode(s) | Single-player |
Arcade system | Script error: The module returned a nil value. It is supposed to return an export table. |
TypeShift is a 2017 word puzzle game developed and published by the American indie developer Zach Gage. The game was released for browsers and iOS in March 2017, followed by Android in December 2017. TypeShift was met with a positive reception.
Gameplay
TypeShift is a word puzzle game in which the player must spell words by sliding letters in columns.[1] When a player makes a word, the letters in the word turn green; the player's goal is to have all the letters on the stage be turned green.[2] There are also "key" words, which if found, allow them to quickly solve a puzzle.[3]
The game also includes "clue" stages in addition to the standard stages.[4] In a clue stage, the player is presented with clues as well as the columns of letters. The player solves a clue by tapping on the clue and if they are correct, the clue will disappear.[5]
Development and release
TypeShift was developed by Zach Gage. The game was released for iOS on March 18, 2017. A web browser version was also released and hosted by Merriam-Webster but no longer appears to be available as of October 2021.[1] An Android port, produced by Noodlecake Studios, was released on December 20, 2017.
In 2023, TypeShift was integrated into Puzzmo, a games portal developed by Gage and Orta Therox.[6]
Controversy
In 2021 Merriam-Webster promoted the game, which Washington Post considered derogatory and offensive.[7]
Reception
Aggregator | Score |
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Metacritic | 86/100[8] |
TypeShift received "generally favorable" reviews from professional critics according to the review aggregator website Metacritic.[8] Gamezebo praised the game's "substantial challenge without feeling impossible", that the game lets the player "learn new words and expand your vocabulary" and that it is "easy to make the ads disappear" while criticizing the limited number of puzzles available and that "the ads are a poor match for a beautiful game".[9] TouchArcade called it an "attractive game with an enjoyable primary mechanic" but criticizing the game giving away the "key words" after solving a puzzle.[3]
Notes
- ↑ Published for Android by Noodlecake Studios.
References
- ↑ 1.0 1.1 Matulef, Jeffrey (March 13, 2017). "SpellTower dev Zach Gage is releasing a new word game this weekend". Eurogamer. Archived from the original on April 20, 2017. Retrieved April 19, 2017.
- ↑ Webster, Andrew (March 18, 2017). "TypeShift is a slick and beautiful new word game for iPhone". The Verge. Archived from the original on April 21, 2017. Retrieved June 23, 2017.
- ↑ 3.0 3.1 "'TypeShift' Review - I'd Like to Have Some Words with You". TouchArcade. March 24, 2017. Archived from the original on June 21, 2017. Retrieved June 23, 2017.
- ↑ "TypeShift Review". Pocket Gamer. Archived from the original on March 21, 2017. Retrieved June 23, 2017.
- ↑ Muncy, Julie. "New Game 'Typeshift' Enlightens Word Nerds With Masterful Design | WIRED". Wired. Archived from the original on June 11, 2017. Retrieved June 23, 2017.
- ↑ Alessandro Fillari (October 19, 2023). "Acclaimed puzzle designer known for weird games gives Wordle some competition: "I have been working on this project, in secret, for almost 2 years"". gamesradar. Archived from the original on October 24, 2023. Retrieved October 25, 2023.
- ↑ https://www.washingtonpost.com/business/2021/10/15/merriam-webster-typeshift-offensive-word-game/
- ↑ 8.0 8.1 "TypeShift for iPhone/iPad Reviews". Metacritic. Archived from the original on April 20, 2017. Retrieved April 19, 2017.
- ↑ Nik Ives-Allison (March 20, 2017). "TypeShift Review: Brain-melting Word Games". Gamezebo. Archived from the original on May 4, 2017. Retrieved June 23, 2017.
External links
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